How to Get Easy Kills on Caspian or Firestorm Towers Bf4

Bronze assignments:

Assignment 1 – Fire Starter

http://i.imgur.com/qv14Fb4.png

Map specific: Operation Metro/Caspian Border

This one is easy and is related to Torched (B) trophy. Just like when going for the trophy, find old grass in either of the eligible maps and use Engineer's Repair Tool to start a fire. You have to ignite total of 5 fires in order to complete this assignment.

Reward: Fire Starter "camouflage"

Assignment 2 – Dead Stop

http://i.imgur.com/0tubVQn.png

Map specific: Caspian Border

You must get a shotgun ribbon (a single ribbon requires 6 kills with a shotgun in a round) and you have to raise/lower the border gate which are located near B Flag in Conquest Large (A Flag in Conquest Small). Both of these requirements must be done in the same round!

It's fairly easy, just pick a shotgun of your choice and stick to the flag areas for kills. I suggest avoiding medium/long range fights and instead flank enemies or use cover and wait for the enemies pursue and get close to you. For the gate, just activate the control switch with :square: button to raise/lower it.

Reward: DAO-12 (Shotgun)

Assignment 3 – Express Train

http://i.imgur.com/6tRDOv6.png

Map specific: Operation Metro

For this assignment you must get:

  1. an Assault Rifle ribbon (6 kills with an assault rifle in a round);
  2. 2 Kill Assist ribbons (a single ribbon requires you to get 5 kill assists, which means, you have to get at least 10 kill assists for the assignment requirement);
  3. get 10 kills inside the Metro, which means that kills gotten in the outside area will not count.

Note that assignments #2 and #3 must be done in the same round! Requirement #1 can be completed either along with #2 and #3 or before on a different map. I suggest going for all assignments in the same round because the Assault Rifle ribbon will come naturally when going for 10 kills. It's important to know that if you complete requirements #2 and #3 without having completed #1, the assignment will not unlock.

I suggest playing Capture The Flag game-mode for this assignment because it takes place solely inside the Metro (bar the RU spawn which is outside) so all kills will count towards requirement #3. Furthermore, CTF games tend to last longer (unless the teams are ridiculously unbalanced) and are more chaotic which is handy when going for kill assists.

Start by going for 10 kills with an Assault rifle that way completing Requirements #1 and #3. After getting the kills comes the hard part – getting 2 kill assist ribbons. In order to get a kill assist you must injure an enemy player up to 74% (assist counts as a kill starting from 75% of damage) and a teammate has to finish the enemy off. This was one of the most frustrating assignments so I highly suggest handicapping yourself when going for the kill-assist. Just stick with teammates/squad-mates (preferably with those who aren't blind goats and know how to shoot a gun) and either hip-fire or use semi-automatic mode in gun-fights. Originally, I assumed that kill-assists would come naturally but eventually realized that getting 10 kill assists is one of the most dumb and frustrating assignment requirements in the entire game.

Reward: F2000 (Assault Rifle)

Assignment 4 – Co-pilot

http://i.imgur.com/9SRmMci.png

An easy assignment that can be done on any map and in a course of multiple multiplayer matches. All you have to do is spend a total of 10 minutes in helicopters and get 10 squad repair bonuses. For squad repairs a neat trick you can use is to repair your own vehicle. For example, spawn in a buggy, transport or scout helicopter, purposefully damage it by crashing into a rock/wall/ground, etc., switch to 3rd seat and repair your own vehicle. You have to be in a squad for the bonus. Naturally, it's easier just to fix your other squad-mate vehicles but if you're impatient and your squad-mates aren't using any vehicles, the trick may come in handy.

Reward: AS VAL (PDW)

Assignment 5 – Dust Devil

http://i.imgur.com/tXoLqaq.png

Map specific: Gulf of Oman

For this assignment you have to get an Anti-Vehicle ribbon and destroy 5 vehicles in Gulf of Oman. Because the ribbon requires destroying only 2 vehicles, you'll get it naturally while going for the other requirement. This assignment is a piece of cake as there are many vehicles on Gulf of Oman at your disposal. Just drive around in a tank/LAV, be either an engineer or support and go for enemy vehicles. If you're a good pilot, you can use air vehicles as well. You don't have to stick to a single strategy; all that matters is that you get 5 vehicle destroyed bonuses.

Reward: M60-E4 (LMG)

Assignment 6 - Eagle's Nest

http://i.imgur.com/T6OLmFJ.png

Map Specific: Caspian Border/Operation Firestorm only

Arguably the hardest assignment in entire DLC. For this one you have to get a Sniper Rifle Ribbon (get 6 kills with sniper rifles in a round) and kill 5 enemies from the tall towers located in Caspian Border and Operation Firestorm. Technically you don't have get those 5 kills from the tower with a sniper rifle so, in theory, you could get those kills with something like a SRAW and then get a sniper rifle ribbon by simply running around. I do not suggest this strategy though, solely for the reason that round will most likely end before you manage to complete both requirements. The best strategy to use is to find a pick-up sniper rifle (the over-powered ones that kill people in a single body shot) then snipe people from the towers. Because it's an almost guaranteed OHK, you won't have to worry about going for headshots. There's a pick-up sniper rifle on the Caspian Tower, there are also other snipers located on flags.

When it comes to map, I'd recommend Firestorm over Caspian. Unless you have a dedicated buddy that will stop people from destroying the Caspian Border's tower, you might as well not bother. Under the Caspian tower there's a laptop, when you press :square: next to it, it will activate tower's self-destruct mechanism which will start to count down and upon the timer reaching zero, the tower will get destroyed. You can tell that the self-destruct mechanism is activated by the sound of sirens. Rather than enemies being the main problem, the most frustrating part about this assignment was dealing with teammates, trying to destroy the tower for absolutely no reason. A good thing to know is that when the other faction captures the flag with tower, timer will reset. The only thing to worry about on Firestorm's tower is the burn-off which isn't a big deal because it only burns the platform at the very top. Just chill on platforms below as there's no other disadvantage to Firestorm's tower besides enemies trying to climb up it and visit you so bring claymores with you.

Reward: GOL Magnum (Sniper Rifle)

Edited by DarkDante14
Editorial Sweep.

wasingerclany1963.blogspot.com

Source: https://www.playstationtrophies.org/forum/topic/218449-battlefield-4-second-assault-assignments-guide/

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